pub struct FeeComponent {}
Available on crate feature
component
only.Trait Implementations§
Source§impl Component for FeeComponent
impl Component for FeeComponent
Source§type AppState = Content
type AppState = Content
A serialized representation of the component’s application state,
passed in to
Component::init_chain
.Source§fn init_chain<'life0, 'async_trait, S>(
state: S,
app_state: Option<&'life0 Self::AppState>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
S: 'async_trait + StateWrite,
Self: 'async_trait,
'life0: 'async_trait,
fn init_chain<'life0, 'async_trait, S>(
state: S,
app_state: Option<&'life0 Self::AppState>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
S: 'async_trait + StateWrite,
Self: 'async_trait,
'life0: 'async_trait,
Performs initialization, given the genesis state. Read more
Source§fn begin_block<'life0, 'life1, 'async_trait, S>(
_state: &'life0 mut Arc<S>,
_begin_block: &'life1 BeginBlock,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
S: 'async_trait + StateWrite + 'static,
'life0: 'async_trait,
'life1: 'async_trait,
fn begin_block<'life0, 'life1, 'async_trait, S>(
_state: &'life0 mut Arc<S>,
_begin_block: &'life1 BeginBlock,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
S: 'async_trait + StateWrite + 'static,
'life0: 'async_trait,
'life1: 'async_trait,
Begins a new block, optionally inspecting the ABCI
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state: &'life0 mut Arc<S>,
_end_block: &'life1 EndBlock,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
S: 'async_trait + StateWrite + 'static,
'life0: 'async_trait,
'life1: 'async_trait,
fn end_block<'life0, 'life1, 'async_trait, S>(
state: &'life0 mut Arc<S>,
_end_block: &'life1 EndBlock,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
S: 'async_trait + StateWrite + 'static,
'life0: 'async_trait,
'life1: 'async_trait,
Source§fn end_epoch<'life0, 'async_trait, S>(
_state: &'life0 mut Arc<S>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
S: 'async_trait + StateWrite + 'static,
'life0: 'async_trait,
fn end_epoch<'life0, 'async_trait, S>(
_state: &'life0 mut Arc<S>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
S: 'async_trait + StateWrite + 'static,
'life0: 'async_trait,
Ends the epoch, applying component-specific state transitions that
should occur when an epoch ends. Read more
Auto Trait Implementations§
impl Freeze for FeeComponent
impl RefUnwindSafe for FeeComponent
impl Send for FeeComponent
impl Sync for FeeComponent
impl Unpin for FeeComponent
impl UnwindSafe for FeeComponent
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