penumbra_stake/component/validator_handler/validator_manager.rs
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use {
crate::{
component::{
metrics,
stake::{ConsensusIndexWrite, RateDataWrite},
validator_handler::{
validator_store::ValidatorPoolTracker, ValidatorDataRead, ValidatorDataWrite,
},
StateReadExt as _, StateWriteExt as _,
},
event,
rate::{BaseRateData, RateData},
state_key,
validator::{
self,
BondingState::*,
State::{self, *},
Validator,
},
DelegationToken, IdentityKey, Penalty, Uptime,
},
anyhow::{ensure, Result},
async_trait::async_trait,
cnidarium::StateWrite,
penumbra_asset::asset,
penumbra_num::Amount,
penumbra_proto::{DomainType as _, StateWriteProto},
penumbra_sct::component::{
clock::{EpochManager, EpochRead},
StateReadExt as _,
},
penumbra_shielded_pool::component::AssetRegistry,
std::collections::BTreeMap,
tendermint::abci::types::Misbehavior,
tracing::{instrument, Instrument},
};
#[async_trait]
/// Defines the validator state machine of the staking component.
///
/// # Overview
/// An interface to the validator state machine.
///
/// ## Validator management
/// - Add validator definition via [`add_validator`].
/// - Update validator definitions via [`update_validator_definition`].
/// - Process byzantine behavior evidence via [`process_evidence`].
///
/// ## State machine interface
/// - A fallible state transition function via [`set_validator_state`].
/// - A safer handle to tentatively explore state transitions via [`try_precursor_transition`].
///
/// # State machine diagram:
/// ```plaintext
/// ┌───────────────────────────────────────────────────────┐
/// │ ┌──────────────────────────────┐ │
/// ▼ ▼ │ │
/// ╔═══════════════╗ ┌────────────┐ │ │
/// ┌─▶║ Defined ║◀─────▶│ Disabled │ │ │
/// │ ╚═══════════════╝ └────────────┘ │ │
/// │ │ │ │ │
/// │ │ ▼ │ │
/// │ │ ┏━━━━━━━━━━━━┓ │ │
/// │ └──────────────▶┃ ┃ │ │
/// │ ┃ Tombstoned ┃◀────────────┐ │ │
/// │ ┌──────────────▶┃ ┃ │ │ │
/// │ │ ┗━━━━━━━━━━━━┛ │ │ │
/// │ │ ▲ │ │ │
/// │ │ │ ┌──────────────┐ │ │
/// │ ┌─────────────┐ ┌────────────┐ │ │◀──┘ │
/// └──▶│ Jailed │◀───────│ Active │◀───▶│ Inactive │ │
/// └─────────────┘ └────────────┘ │ │◀────┘
/// │ └──────────────┘
/// │ ▲
/// └──────────────────────────────────────────┘
///
/// ╔═════════════════╗
/// ║ starting state ║
/// ╚═════════════════╝
/// ┏━━━━━━━━━━━━━━━━━┓
/// ┃ terminal state ┃
/// ┗━━━━━━━━━━━━━━━━━┛
/// ```
///
/// [`add_validator`]: Self::add_validator
/// [`update_validator_definition`]: Self::update_validator_definition
/// [`set_validator_state`]: Self::set_validator_state
/// [`try_precursor_transition`]: Self::try_precursor_transition
/// [`process_evidence`]: Self::process_evidence
pub trait ValidatorManager: StateWrite {
/// Execute a legal state transition, updating the validator records and
/// implementing the necessary side effects.
///
/// Returns a `(old_state, new_state)` tuple, corresponding to the executed transition.
///
/// # Errors
/// This method errors on illegal state transitions, but will otherwise try to do what
/// you ask it to do. It is the caller's responsibility to ensure that the state transitions
/// are legal and pertinent.
///
/// An error can also happen if the state is corrupted or pushed into an incoherent mode
/// in this case, we return an error but there is no way to recover from those.
async fn set_validator_state(
&mut self,
identity_key: &IdentityKey,
new_state: validator::State,
) -> Result<(State, State)> {
let old_state = self
.get_validator_state(identity_key)
.await?
.ok_or_else(|| {
anyhow::anyhow!("validator state not found for validator {}", identity_key)
})?;
// Delegating to an inner method here lets us create a span that has both states,
// without having to manage span entry/exit in async code.
self.set_validator_state_inner(identity_key, old_state, new_state)
.await
}
// Inner function pretends to be the outer one, so we can include `old_state`
// in the tracing span. This way, we don't need to include any information
// in tracing events inside the function about what the state transition is,
// because it's already attached to the span.
#[instrument(skip(self), name = "set_validator_state")]
async fn set_validator_state_inner(
&mut self,
identity_key: &IdentityKey,
old_state: validator::State,
new_state: validator::State,
) -> Result<(State, State)> {
let validator_state_path = state_key::validators::state::by_id(identity_key);
let current_height = self.get_block_height().await?;
// Using the start height of the current epoch let us do block based unbonding delays without
// requiring to bind actions to a specific block height (instead they bind to a whole epoch).
let unbonding_start_height = self.get_epoch_by_height(current_height).await?.start_height;
tracing::debug!("trying to execute a state transition");
// Validator state transitions are usually triggered by an epoch transition. The exception
// to this rule is when a validator exits the active set. In this case, we want to end the
// current epoch early in order to hold that validator transitions happen at epoch boundaries.
if let (Active, Defined | Disabled | Jailed | Tombstoned) = (old_state, new_state) {
tracing::info!("signaling early epoch end as a result of validator state transition");
self.set_end_epoch_flag();
}
// Determine if the state transition is valid, returning an error otherwise.
match (old_state, new_state) {
(Defined | Disabled | Jailed, Inactive) => {
// The validator has enough stake to be considered for the consensus set.
self.add_consensus_set_index(identity_key);
}
(Inactive | Jailed | Disabled, Defined) => {
// The validator's delegation pool has fallen below the `min_validator_stake` threshold.
// If necessary, the epoch-handler will deindex this validator after processing it.
}
(Inactive | Jailed | Defined, Disabled) => {
// The validator was disabled by its operator.
// If necessary, the epoch-handler will deindex this validator after processing it.
// We record the height at which the validator was disabled outside of the `match`.
}
(Inactive, Active) => {
// The delegator has been promoted into the active set, we initialize its uptime tracker,
// and bond its delegation pool.
self.set_validator_bonding_state(identity_key, Bonded);
// Track the validator uptime, overwriting any prior tracking data.
self.set_validator_uptime(
identity_key,
Uptime::new(
self.get_block_height().await?,
self.signed_blocks_window_len().await? as usize,
),
);
let power = self.get_validator_power(identity_key).await;
tracing::debug!(voting_power = ?power, "validator pool: bonded, uptime: tracked, setting validator to active");
}
(Active, Inactive | Defined | Disabled) => {
// When a validator is honorably discharged from the active set, we begin unbonding
// its delegation pool. The epoch-handler will decide whether it wants to keep it in
// the consensus set index or not.
// In the special case of a validator being disabled, we record the height at which it was disabled.
self.set_validator_bonding_state(
identity_key,
Unbonding {
unbonds_at_height: self
.compute_unbonding_height(identity_key, unbonding_start_height)
.await?
.expect("active validators MUST be bonded"),
},
);
}
(Active, Jailed) => {
// An active validator has missed too many blocks, we penalize it by
// slashing its delegation pool, forbid new delegations, and start
// unbonding its delegated stake. The epoch-handler is responsible
// for removing this identity from the consensus set index.
let penalty = self.get_stake_params().await?.slashing_penalty_downtime;
// Record the slashing penalty on this validator.
self.record_slashing_penalty(identity_key, Penalty::from_bps_squared(penalty))
.await;
// The validator's delegation pool begins unbonding. Jailed
// validators are not unbonded immediately, because they need to
// be held accountable for byzantine behavior for the entire
// unbonding period.
let unbonds_at_height = self
.compute_unbonding_height(identity_key, unbonding_start_height)
.await?
.expect("active validators MUST be bonded");
self.set_validator_bonding_state(identity_key, Unbonding { unbonds_at_height });
tracing::debug!(penalty, unbonds_at_height, "jailed validator");
}
(Defined | Disabled | Inactive | Active | Jailed, Tombstoned) => {
// When we detect byzantine misbehavior from a validator, we:
// 1. Record the maximum slashing penalty for the corresponding pool
// 2. Immediately unbond its delegation pool
// 3. Forbid new delegations
//
// Later, during end-epoch processing, we remove the validator from the
// consensus set index.
let misbehavior_penalty =
self.get_stake_params().await?.slashing_penalty_misbehavior;
// Record the slashing penalty on this validator.
self.record_slashing_penalty(
identity_key,
Penalty::from_bps_squared(misbehavior_penalty),
)
.await;
// Regardless of its current bonding state, the validator's
// delegation pool is unbonded immediately, because the
// validator has already had the maximum slashing penalty
// applied.
self.set_validator_bonding_state(identity_key, Unbonded);
tracing::info!(
misbehavior_penalty,
"validator has been tombstoned and slashed"
);
}
/* Identities: no-ops */
(Tombstoned, Tombstoned) => {
tracing::debug!("validator is already tombstoned");
// See discussion in https://github.com/penumbra-zone/penumbra/pull/3761 for context.
// The abridged summary is that applying a misbehavior penalty once and immediately
// unbonding the validator's delegation pool should be enough to deter misbehavior.
// Considering every single misbehavior actions as "counts" that accumulate runs the
// risk of cratering misconfigured validator into oblivion.
}
(Defined, Defined) => { /* no-op */ }
(Inactive, Inactive) => { /* no-op */ }
(Active, Active) => { /* no-op */ }
(Jailed, Jailed) => { /* no-op */ }
(Disabled, Disabled) => { /* no-op */ }
/* Bad transitions */
(Disabled | Defined | Jailed, Active) => {
anyhow::bail!(
"only inactive validators can become active (identity={}, old_state={:?}, new_state={:?})",
identity_key,
old_state,
new_state,
)
}
(Disabled | Defined | Inactive, Jailed) => {
anyhow::bail!(
"only active validators can get jailed (identity={}, old_state={:?}, new_state={:?})",
identity_key,
old_state,
new_state
)
}
(Tombstoned, Defined | Disabled | Inactive | Active | Jailed) => {
anyhow::bail!(
"tombstoning is permanent, identity_key={}, new_state={:?}",
identity_key,
new_state
)
}
}
// Now that we have validated the state transition, we can record the last disabled height.
// Doing this here lets us keep the match statement clean and focused on the critical transitions.
if new_state == Disabled {
self.set_last_disabled_height(identity_key, current_height)
}
// At this point, we are guaranteed that this state transition is valid.
tracing::info!("successful state transition");
self.put(validator_state_path, new_state);
self.record_proto(
event::EventValidatorStateChange {
identity_key: *identity_key,
state: new_state,
}
.to_proto(),
);
Ok((old_state, new_state))
}
#[instrument(skip(self))]
/// Try to perform a state transition in/out of the `Defined` precursor state.
/// If successful, returns the new state, otherwise returns `None`.
async fn try_precursor_transition(
&mut self,
validator_id: &IdentityKey,
previous_state: validator::State,
next_rate: &RateData,
delegation_token_supply: Amount,
) -> Option<State> {
// Conspicuously missing from this list are `Jailed | Disabled` validators.
// This is because their transition MUST be triggered by a manual validator upload.
if !matches!(previous_state, Defined | Inactive | Active) {
return None;
}
let min_stake = self
.get_stake_params()
.await
.expect("staking parameters are always set")
.min_validator_stake;
// We convert the delegation pool into staking tokens so that we can decide whether
// the validator meets the minimum stake threshold.
let unbonded_pool = next_rate.unbonded_amount(delegation_token_supply);
tracing::debug!(
%validator_id,
?delegation_token_supply,
?unbonded_pool,
next_validator_exchange_rate = ?next_rate.validator_exchange_rate,
?previous_state,
?min_stake,
"computed validator unbonded pool to explore precursor transition"
);
let has_minimum_stake = unbonded_pool >= min_stake;
// Refer yourself to the state machine diagram for the logic behind these transitions.
// Note: this could be refactored, no doubt, but it's going to look ugly either way.
let new_state = match previous_state {
Defined if has_minimum_stake => Inactive,
Defined if !has_minimum_stake => Defined,
Active if has_minimum_stake => Active,
Active if !has_minimum_stake => Defined,
Inactive if has_minimum_stake => Inactive,
Inactive if !has_minimum_stake => Defined,
_ => unreachable!("the previous state was validated by the guard condition"),
};
if new_state != previous_state {
let _ = self
.set_validator_state(validator_id, new_state)
.await
.expect("this must be a valid transition because we guard the method");
}
Some(new_state)
}
/// Add a new genesis validator starting in the [`Active`] state with its
/// genesis allocation entirely bonded.
#[instrument(skip(self, genesis_allocations))]
async fn add_genesis_validator(
&mut self,
genesis_allocations: &BTreeMap<asset::Id, Amount>,
genesis_base_rate: &BaseRateData,
validator: Validator,
) -> Result<()> {
let initial_validator_rate = RateData {
identity_key: validator.identity_key.clone(),
validator_reward_rate: genesis_base_rate.base_reward_rate.clone(),
validator_exchange_rate: genesis_base_rate.base_exchange_rate.clone(),
};
// The initial allocations to the validator are specified in `genesis_allocations`.
// In this case, the validator's delegation pool size is exactly its allocation
// because we hardcoded the exchange rate to 1.
let delegation_id = DelegationToken::from(validator.identity_key.clone()).id();
let total_delegation_tokens = genesis_allocations
.get(&delegation_id)
.copied()
.unwrap_or_else(Amount::zero);
let power = initial_validator_rate.voting_power(total_delegation_tokens);
tracing::debug!(?initial_validator_rate, ?power, "adding genesis validator");
self.add_validator_inner(
validator.clone(),
initial_validator_rate,
// All genesis validators start in the "Active" state:
validator::State::Active,
// All genesis validators start in the "Bonded" bonding state:
validator::BondingState::Bonded,
power,
total_delegation_tokens,
)
.await?;
// Here, we are in the special case of genesis validators. Since they start in
// the active state we need to bundle the effects of the `Inactive -> Active`
// state transition:
// - add them to the consensus set index
// - track their uptime
self.add_consensus_set_index(&validator.identity_key);
self.set_validator_uptime(
&validator.identity_key,
Uptime::new(0, self.signed_blocks_window_len().await? as usize),
);
Ok(())
}
/// Add a validator after genesis, which will start in a [`validator::State::Defined`]
/// state with zero voting power, and unbonded delegation tokens. This is the default
/// "initial" state for a validator.
async fn add_validator(&mut self, validator: Validator, rate_data: RateData) -> Result<()> {
// We don't immediately report the validator voting power to CometBFT
// until it becomes active.
self.add_validator_inner(
validator.clone(),
rate_data,
validator::State::Defined,
validator::BondingState::Unbonded,
Amount::zero(),
Amount::zero(),
)
.await
}
/// Record a new validator definition and prime its initial state.
/// This method is used for both genesis and post-genesis validators.
/// In the former case, the validator starts in `[validator::State::Active]`
/// state, while in the latter case, it starts in `[validator::State::Defined]`.
///
/// # Errors
/// This method errors if the initial state is not one of the two valid
/// initial states. Or if the voting power is negative.
#[instrument(skip(self))]
async fn add_validator_inner(
&mut self,
validator: Validator,
initial_rate_data: RateData,
initial_state: validator::State,
initial_bonding_state: validator::BondingState,
initial_voting_power: Amount,
initial_delegation_pool_size: Amount,
) -> Result<()> {
tracing::debug!("adding validator");
if !matches!(initial_state, State::Defined | State::Active) {
anyhow::bail!(
"validator (identity_key={}) cannot have initial_state={:?}",
validator.identity_key,
initial_state
)
}
let validator_identity = validator.identity_key.clone();
// First, we record the validator definition in the general validator index:
self.put(
state_key::validators::definitions::by_id(&validator_identity),
validator.clone(),
);
// Then, we create a mapping from the validator's consensus key to its
// identity key, so we can look up the validator by its consensus key, and
// vice-versa.
self.register_consensus_key(&validator_identity, &validator.consensus_key);
// We register the validator's delegation token in the token registry...
self.register_denom(&DelegationToken::from(&validator_identity).denom())
.await;
// ... and its reward rate data in the JMT.
self.set_validator_rate_data(&validator_identity, initial_rate_data);
// Track the validator's definition in an event (the rest of the attributes will be tracked
// in events emitted by the calls to set_* methods below).
self.record_proto(
event::EventValidatorDefinitionUpload {
validator: validator.clone(),
}
.to_proto(),
);
// We initialize the validator's state, power, and bonding state.
self.set_initial_validator_state(&validator_identity, initial_state)?;
self.set_validator_power(&validator_identity, initial_voting_power)?;
self.set_validator_bonding_state(&validator_identity, initial_bonding_state);
self.set_validator_pool_size(&validator_identity, initial_delegation_pool_size);
metrics::gauge!(metrics::MISSED_BLOCKS, "identity_key" => validator_identity.to_string())
.increment(0.0);
Ok(())
}
/// Create a new validator definition or update an existing one.
/// # Errors
/// This method errors if the validator state is not found in the state,
/// or if the validator definition has been disabled too recently.
#[tracing::instrument(skip(self, validator), fields(id = ?validator.identity_key))]
async fn update_validator_definition(&mut self, validator: Validator) -> Result<()> {
tracing::debug!(definition = ?validator, "updating validator definition");
let id = &validator.identity_key;
let current_state = self
.get_validator_state(id)
.await?
.ok_or_else(|| anyhow::anyhow!("updated validator has no recorded state"))?;
tracing::debug!(?current_state, ?validator.enabled, "updating validator state");
match (current_state, validator.enabled) {
(Active | Inactive | Jailed | Defined | Disabled, false) => {
// The operator has disabled their validator.
self.set_validator_state(id, Disabled).await?;
}
(Disabled, true) => {
let last_disabled_height = self.get_last_disabled_height(id).await;
if let Some(last_disabled) = last_disabled_height {
let current_height = self.get_block_height().await?;
let epoch_duration = self.get_sct_params().await?.epoch_duration;
// The actual delay is not too load-bearing, what we want here is to make sure that
// there is a buffer between the last disabled height and the current height.
// See #4067 for details about epoch-grinding.
let allowed_enabled_height = last_disabled.saturating_add(epoch_duration);
let wait_duration = current_height.saturating_sub(allowed_enabled_height);
ensure!(
current_height >= allowed_enabled_height,
"validator has been disabled too recently (last_disabled={}, current_height={}, epoch_duration={}), wait {} blocks",
last_disabled,
current_height,
epoch_duration,
wait_duration
);
} else {
tracing::warn!(validator_identity = %id, "validator has no recorded last_disabled_height but is disabled");
}
// The operator has re-enabled their validator, if it has enough stake it will become
// inactive, otherwise it will become defined.
let min_validator_stake = self.get_stake_params().await?.min_validator_stake;
let current_validator_rate =
self.get_validator_rate(id).await?.ok_or_else(|| {
anyhow::anyhow!("updated validator has no recorded rate data")
})?;
let delegation_token_supply = self
.get_validator_pool_size(id)
.await
.unwrap_or_else(Amount::zero);
let unbonded_amount =
current_validator_rate.unbonded_amount(delegation_token_supply);
if unbonded_amount >= min_validator_stake {
self.set_validator_state(id, Inactive).await?;
} else {
self.set_validator_state(id, Defined).await?;
}
}
(Jailed, true) => {
// Treat updates to jailed validators as unjail requests.
// If the validator has enough stake, it will become inactive, otherwise it will become defined.
let min_validator_stake = self.get_stake_params().await?.min_validator_stake;
let validator_rate_data = self
.get_validator_rate(id)
.await?
.ok_or_else(|| anyhow::anyhow!("updated validator has no recorded state"))?;
let delegation_pool_size = self
.get_validator_pool_size(id)
.await
.unwrap_or_else(Amount::zero);
let unbonded_pool_size = validator_rate_data.unbonded_amount(delegation_pool_size);
if unbonded_pool_size >= min_validator_stake {
self.set_validator_state(id, Inactive).await?;
} else {
self.set_validator_state(id, Defined).await?;
}
}
(Active | Inactive, true) => {
// This validator update does not affect the validator's state.
}
(Defined, true) => {
// This validator update does not affect the validator's state.
}
(Tombstoned, _) => {
// Ignore updates to tombstoned validators.
}
}
// Update the consensus key lookup, in case the validator rotated their
// consensus key.
self.register_consensus_key(&validator.identity_key, &validator.consensus_key);
self.put(
state_key::validators::definitions::by_id(id),
validator.clone(),
);
// Track the validator's definition in an event.
self.record_proto(event::EventValidatorDefinitionUpload { validator }.to_proto());
Ok(())
}
/// Update the validator pool's bonding state.
#[instrument(skip(self))]
async fn process_validator_pool_state(
&mut self,
validator_identity: &IdentityKey,
from_height: u64,
) -> Result<()> {
let pool_state = self.get_validator_bonding_state(validator_identity).await;
// If the pool is already unbonded, this will return the current epoch.
let allowed_unbonding_height = self
.compute_unbonding_height(validator_identity, from_height)
.await?
.unwrap_or(from_height); // If the pool is unbonded, the unbonding height is the current height.
tracing::debug!(
?pool_state,
?allowed_unbonding_height,
"processing validator pool state"
);
if from_height >= allowed_unbonding_height {
// The validator's delegation pool has finished unbonding, so we
// transition it to the Unbonded state.
let _ = self
.set_validator_bonding_state(validator_identity, Unbonded)
.instrument(tracing::debug_span!(
"validator_pool_unbonded",
?validator_identity
));
}
Ok(())
}
/// Process evidence of byzantine behavior from CometBFT.
///
/// Evidence *MUST* be processed before `end_block` is called, because
/// the evidence may trigger a validator state transition requiring
/// an early epoch change.
///
/// # Errors
/// Returns an error if the validator is not found in the JMT.
async fn process_evidence(&mut self, evidence: &Misbehavior) -> Result<()> {
let validator = self
.get_validator_definition_by_cometbft_address(&evidence.validator.address)
.await?
.ok_or_else(|| {
anyhow::anyhow!(
"attempted to slash unknown validator with evidence={:?}",
evidence
)
})?;
let (old_state, new_state) = self
.set_validator_state(&validator.identity_key, validator::State::Tombstoned)
.await?;
if let (Inactive | Jailed | Active, Tombstoned) = (old_state, new_state) {
let current_height = self.get_block_height().await?;
self.record_proto(
event::EventTombstoneValidator::from_evidence(
current_height,
validator.identity_key.clone(),
evidence,
)
.to_proto(),
);
}
Ok(())
}
}
impl<T: StateWrite + ?Sized> ValidatorManager for T {}