penumbra_dex/component/position_manager.rs
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use std::future;
use std::{pin::Pin, sync::Arc};
use anyhow::{bail, ensure, Result};
use async_stream::try_stream;
use async_trait::async_trait;
use cnidarium::{EscapedByteSlice, StateRead, StateWrite};
use futures::Stream;
use futures::StreamExt;
use penumbra_asset::{asset, Balance};
use penumbra_proto::DomainType;
use penumbra_proto::{StateReadProto, StateWriteProto};
use tap::Tap;
use tracing::instrument;
use crate::component::{
dex::InternalDexWrite,
dex::StateReadExt as _,
position_manager::{
base_liquidity_index::AssetByLiquidityIndex, inventory_index::PositionByInventoryIndex,
price_index::PositionByPriceIndex,
},
};
use crate::lp::Reserves;
use crate::{
component::position_manager::counter::PositionCounter,
component::ValueCircuitBreaker,
lp::position::{self, Position},
state_key::engine,
DirectedTradingPair,
};
use crate::{event, state_key};
use super::chandelier::Chandelier;
const DYNAMIC_ASSET_LIMIT: usize = 10;
mod base_liquidity_index;
pub(crate) mod counter;
pub(crate) mod inventory_index;
pub(crate) mod price_index;
#[async_trait]
pub trait PositionRead: StateRead {
/// Return a stream of all [`position::Metadata`] available.
fn all_positions(
&self,
) -> Pin<Box<dyn Stream<Item = Result<position::Position>> + Send + 'static>> {
let prefix = state_key::all_positions();
self.prefix(prefix)
.map(|entry| match entry {
Ok((_, metadata)) => {
tracing::debug!(?metadata, "found position");
Ok(metadata)
}
Err(e) => Err(e),
})
.boxed()
}
/// Returns a stream of [`position::Id`] ordered by effective price.
fn positions_by_price(
&self,
pair: &DirectedTradingPair,
) -> Pin<Box<dyn Stream<Item = Result<(position::Id, position::Position)>> + Send + 'static>>
{
let prefix = engine::price_index::prefix(pair);
tracing::trace!(prefix = ?EscapedByteSlice(&prefix), "searching for positions by price");
self.nonverifiable_prefix(&prefix)
.map(|entry| match entry {
Ok((k, lp)) => {
let raw_id = <&[u8; 32]>::try_from(&k[103..135])?.to_owned();
Ok((position::Id(raw_id), lp))
}
Err(e) => Err(e),
})
.boxed()
}
async fn position_by_id(&self, id: &position::Id) -> Result<Option<position::Position>> {
self.get(&state_key::position_by_id(id)).await
}
async fn check_position_by_id(&self, id: &position::Id) -> bool {
self.get_raw(&state_key::position_by_id(id))
.await
.expect("no deserialization errors")
.is_some()
}
async fn best_position(
&self,
pair: &DirectedTradingPair,
) -> Result<Option<(position::Id, position::Position)>> {
let mut positions_by_price = self.positions_by_price(pair);
positions_by_price.next().await.transpose()
}
/// Fetch the list of pending position closures.
fn pending_position_closures(&self) -> im::Vector<position::Id> {
self.object_get(state_key::pending_position_closures())
.unwrap_or_default()
}
/// Returns the list of candidate assets to route through for a trade from `from`.
/// Combines a list of fixed candidates with a list of liquidity-based candidates.
/// This ensures that the fixed candidates are always considered, minimizing
/// the risk of attacks on routing.
fn candidate_set(
&self,
from: asset::Id,
fixed_candidates: Arc<Vec<asset::Id>>,
) -> Pin<Box<dyn Stream<Item = Result<asset::Id>> + Send>> {
// Clone the fixed candidates Arc so it can be moved into the stream filter's future.
let fc = fixed_candidates.clone();
let mut dynamic_candidates = self
.ordered_routable_assets(&from)
.filter(move |c| {
future::ready(!fc.contains(c.as_ref().expect("failed to fetch candidate")))
})
.take(DYNAMIC_ASSET_LIMIT);
try_stream! {
// First stream the fixed candidates, so those can be processed while the dynamic candidates are fetched.
for candidate in fixed_candidates.iter() {
yield candidate.clone();
}
// Yield the liquidity-based candidates. Note that this _may_ include some assets already included in the fixed set.
while let Some(candidate) = dynamic_candidates
.next().await {
yield candidate.expect("failed to fetch candidate");
}
}
.boxed()
}
/// Returns a stream of [`asset::Id`] routable from a given asset, ordered by liquidity.
fn ordered_routable_assets(
&self,
start: &asset::Id,
) -> Pin<Box<dyn Stream<Item = Result<asset::Id>> + Send + 'static>> {
let prefix = engine::routable_assets::starting_from(start);
tracing::trace!(prefix = ?EscapedByteSlice(&prefix), "searching for routable assets by liquidity");
self.nonverifiable_prefix_raw(&prefix)
.map(|entry| match entry {
Ok((_, v)) => Ok(asset::Id::decode(&*v)?),
Err(e) => Err(e),
})
.boxed()
}
/// Fetch the list of assets interacted with during this block.
fn recently_accessed_assets(&self) -> im::OrdSet<asset::Id> {
self.object_get(state_key::recently_accessed_assets())
.unwrap_or_default()
}
}
impl<T: StateRead + ?Sized> PositionRead for T {}
/// Manages liquidity positions within the chain state.
#[async_trait]
pub trait PositionManager: StateWrite + PositionRead {
/// Close a position by id, removing it from the state.
///
/// If the position is already closed, this is a no-op.
///
/// # Errors
///
/// Returns an error if the position does not exist.
#[instrument(level = "debug", skip(self))]
async fn close_position_by_id(&mut self, id: &position::Id) -> Result<()> {
tracing::debug!(?id, "closing position, first fetch it");
let prev_state = self
.position_by_id(id)
.await
.expect("fetching position should not fail")
.ok_or_else(|| anyhow::anyhow!("could not find position {} to close", id))?
.tap(|lp| tracing::trace!(prev_state = ?lp, "retrieved previous lp state"));
anyhow::ensure!(
matches!(
prev_state.state,
position::State::Opened | position::State::Closed,
),
"attempted to close a position with state {:?}, expected Opened or Closed",
prev_state.state
);
// Optimization: skip state update if the position is already closed.
// This can happen if the position was queued for closure and premptively
// closed by the DEX engine during execution (e.g. auto-closing).
if prev_state.state == position::State::Closed {
tracing::debug!(
?id,
"position is already closed so we can skip state updates"
);
return Ok(());
}
let new_state = {
let mut new_state = prev_state.clone();
new_state.state = position::State::Closed;
new_state
};
self.update_position(id, Some(prev_state), new_state)
.await?;
self.record_proto(event::EventPositionClose { position_id: *id }.to_proto());
Ok(())
}
/// Queues a position to be closed at the end of the block, after batch execution.
fn queue_close_position(&mut self, id: position::Id) {
let mut to_close = self.pending_position_closures();
to_close.push_back(id);
self.object_put(state_key::pending_position_closures(), to_close);
}
/// Close all positions that have been queued for closure.
#[instrument(skip_all)]
async fn close_queued_positions(&mut self) -> Result<()> {
let to_close = self.pending_position_closures();
for id in to_close {
tracing::trace!(position_to_close = ?id, "processing LP queue");
self.close_position_by_id(&id).await?;
}
self.object_delete(state_key::pending_position_closures());
Ok(())
}
/// Opens a new position, updating all necessary indexes and checking for
/// its nonexistence prior to being opened.
///
/// # Errors
/// This method returns an error if the position is malformed
/// e.g. it is set to a state other than `Opened`
/// or, it specifies a position identifier already used by another position.
///
/// An error can also occur if a DEX engine invariant is breached
/// e.g. overflowing the position counter (`u16::MAX`)
/// or, overflowing the value circuit breaker (`u128::MAX`)
///
/// In any of those cases, we do not want to allow a new position to be opened.
#[tracing::instrument(level = "debug", skip_all)]
async fn open_position(&mut self, position: position::Position) -> Result<()> {
let id = position.id();
tracing::debug!(?id, "attempting to open a position");
// Double-check that the position is in the `Opened` state
if position.state != position::State::Opened {
anyhow::bail!("attempted to open a position with a state besides `Opened`");
}
// Validate that the position ID doesn't collide
if let Some(existing_lp) = self.position_by_id(&id).await? {
anyhow::bail!(
"attempted to open a position with ID {id:?}, which already exists with state {existing_lp:?}",
);
}
// Credit the DEX for the inflows from this position.
self.dex_vcb_credit(position.reserves_1()).await?;
self.dex_vcb_credit(position.reserves_2()).await?;
// Add the asset IDs from the new position's trading pair
// to the candidate set for this block.
let routing_params = self.routing_params().await?;
self.add_recently_accessed_asset(
position.phi.pair.asset_1(),
routing_params.fixed_candidates.clone(),
);
self.add_recently_accessed_asset(
position.phi.pair.asset_2(),
routing_params.fixed_candidates,
);
// Mark the trading pair as active so that we can inspect it
// at the end of the block and garbage collect excess LPs.
self.mark_trading_pair_as_active(position.phi.pair);
// Finally, record the new position state.
self.record_proto(event::EventPositionOpen::from(position.clone()).to_proto());
self.update_position(&id, None, position).await?;
Ok(())
}
/// Record execution against an opened position.
///
/// IMPORTANT: This method can mutate its input state.
///
/// We return the position that was ultimately written to the state,
/// it could differ from the initial input e.g. if the position is
/// auto-closing.
///
/// # Context parameter
///
/// The `context` parameter records the global context of the path in which
/// the position execution happened. This may be completely different than
/// the trading pair of the position itself, and is used to link the
/// micro-scale execution (processed by this method) with the macro-scale
/// context (a swap or arbitrage).
///
/// # Auto-closing positions
///
/// Some positions are `close_on_fill` i.e. they are programmed to close after
/// execution exhausts either side of their reserves. This method returns the
/// position that was written to the chain state, making it possible for callers
/// to inspect any change that has occured during execution handling.
#[tracing::instrument(level = "debug", skip(self, new_state))]
async fn position_execution(
&mut self,
mut new_state: Position,
context: DirectedTradingPair,
) -> Result<Position> {
let position_id = new_state.id();
tracing::debug!(?position_id, "attempting to execute position");
let prev_state = self
.position_by_id(&position_id)
.await?
.ok_or_else(|| anyhow::anyhow!("withdrew from unknown position {}", new_state.id()))?;
// Optimization: it's possible that the position's reserves haven't
// changed, and that we're about to do a no-op update. This can happen
// when saving a frontier, for instance, since the FillRoute code saves
// the entire frontier when it finishes.
//
// If so, skip the write, but more importantly, skip emitting an event,
// so tooling doesn't get confused about a no-op execution.
if prev_state == new_state {
anyhow::ensure!(
matches!(&prev_state.state, position::State::Opened | position::State::Closed),
"attempted to do a no-op execution against a position with state {:?}, expected Opened or Closed",
prev_state.state
);
return Ok(new_state);
}
anyhow::ensure!(
matches!(&prev_state.state, position::State::Opened),
"attempted to execute against a position with state {:?}, expected Opened",
prev_state.state
);
anyhow::ensure!(
matches!(&new_state.state, position::State::Opened),
"supplied post-execution state {:?}, expected Opened",
prev_state.state
);
// We have already short-circuited no-op execution updates, so we can emit an execution
// event and not worry about duplicates.
self.record_proto(
event::EventPositionExecution::in_context(&prev_state, &new_state, context).to_proto(),
);
// Handle "close-on-fill": automatically flip the position state to "closed" if
// either of the reserves are zero.
if new_state.close_on_fill {
if new_state.reserves.r1 == 0u64.into() || new_state.reserves.r2 == 0u64.into() {
tracing::debug!(
?position_id,
r1 = ?new_state.reserves.r1,
r2 = ?new_state.reserves.r2,
"marking position as closed due to close-on-fill"
);
new_state.state = position::State::Closed;
self.record_proto(event::EventPositionClose { position_id }.to_proto());
}
}
// Update the candlestick tracking
// We use `.ok` here to avoid halting the chain if there's an error recording
self.record_position_execution(&prev_state, &new_state)
.await
.map_err(|e| tracing::warn!(?e, "failed to record position execution"))
.ok();
self.update_position(&position_id, Some(prev_state), new_state)
.await
}
/// Withdraw from a closed position, incrementing its sequence number.
///
/// Updates the position's reserves and rewards to zero and returns the withdrawn balance.
#[tracing::instrument(level = "debug", skip(self))]
async fn withdraw_position(
&mut self,
position_id: position::Id,
sequence: u64,
) -> Result<Balance> {
let prev_state = self
.position_by_id(&position_id)
.await?
.ok_or_else(|| anyhow::anyhow!("withdrew from unknown position {}", position_id))?;
// Next, check that the withdrawal is consistent with the position state.
// This should be redundant with the value balance mechanism (clients should
// only be able to get the required input LPNFTs if the state transitions are
// consistent), but we check it here for defense in depth.
//
// This is just a check that sequence == current_sequence + 1, with extra logic
// so that we treat "closed" as "sequence -1".
if sequence == 0 {
if prev_state.state != position::State::Closed {
anyhow::bail!(
"attempted to withdraw position {} with state {}, expected Closed",
position_id,
prev_state.state
);
}
} else {
if let position::State::Withdrawn {
sequence: current_sequence,
} = prev_state.state
{
if current_sequence + 1 != sequence {
anyhow::bail!(
"attempted to withdraw position {} with sequence {}, expected {}",
position_id,
sequence,
current_sequence + 1
);
}
} else {
anyhow::bail!(
"attempted to withdraw position {} with state {}, expected Withdrawn",
position_id,
prev_state.state
);
}
}
// Record an event prior to updating the position state, so we have access to
// the current reserves.
self.record_proto(
event::EventPositionWithdraw::in_context(position_id, &prev_state).to_proto(),
);
// Grab a copy of the final reserves of the position to return to the caller.
let reserves = prev_state.reserves.balance(&prev_state.phi.pair);
// Debit the DEX for the outflows from this position.
self.dex_vcb_debit(prev_state.reserves_1()).await?;
self.dex_vcb_debit(prev_state.reserves_2()).await?;
// Finally, update the position. This has two steps:
// - update the state with the correct sequence number;
// - zero out the reserves, to prevent double-withdrawals.
let new_state = {
let mut new_state = prev_state.clone();
// We just checked that the supplied sequence number is incremented by 1 from prev.
new_state.state = position::State::Withdrawn { sequence };
new_state.reserves = Reserves::zero();
new_state
};
self.update_position(&position_id, Some(prev_state), new_state)
.await?;
Ok(reserves)
}
}
impl<T: StateWrite + ?Sized + Chandelier> PositionManager for T {}
#[async_trait]
trait Inner: StateWrite {
/// Writes a position to the state, updating all necessary indexes.
///
/// This should be the **SOLE ENTRYPOINT** for writing positions to the state.
/// All other position changes exposed by the `PositionManager` should run through here.
#[instrument(level = "debug", skip_all)]
async fn update_position(
&mut self,
id: &position::Id,
prev_state: Option<Position>,
new_state: Position,
) -> Result<Position> {
tracing::debug!(?id, prev_position_state = ?prev_state.as_ref().map(|p| &p.state), new_position_state = ?new_state.state, "updating position state");
tracing::trace!(?id, ?prev_state, ?new_state, "updating position state");
// Assert `update_position` state transitions invariants:
Self::guard_invalid_transitions(&prev_state, &new_state, &id)?;
// Update the DEX engine indices:
self.update_position_by_inventory_index(&id, &prev_state, &new_state)?;
self.update_asset_by_base_liquidity_index(&id, &prev_state, &new_state)
.await?;
self.update_trading_pair_position_counter(&prev_state, &new_state)
.await?;
self.update_position_by_price_index(&id, &prev_state, &new_state)?;
self.put(state_key::position_by_id(&id), new_state.clone());
Ok(new_state)
}
fn guard_invalid_transitions(
prev_state: &Option<Position>,
new_state: &Position,
id: &position::Id,
) -> Result<()> {
use position::State::*;
if let Some(prev_lp) = prev_state {
tracing::debug!(?id, prev = ?prev_lp.state, new = ?new_state.state, "evaluating state transition");
match (prev_lp.state, new_state.state) {
(Opened, Opened) => {}
(Opened, Closed) => {}
(Closed, Closed) => { /* no-op but allowed */ }
(Closed, Withdrawn { sequence }) => {
ensure!(
sequence == 0,
"withdrawn positions must have their sequence start at zero (found: {})",
sequence
);
}
(Withdrawn { sequence: old_seq }, Withdrawn { sequence: new_seq }) => {
let expected_seq = old_seq.saturating_add(1);
ensure!(
new_seq == expected_seq,
"withdrawn must increase 1-by-1 (old: {}, new: {}, expected: {})",
old_seq,
new_seq,
expected_seq
);
}
_ => bail!("invalid transition"),
}
} else {
ensure!(
matches!(new_state.state, Opened),
"fresh positions MUST start in the `Opened` state (found: {:?})",
new_state.state
);
}
Ok(())
}
}
impl<T: StateWrite + ?Sized> Inner for T {}