penumbra_ibc::component::app_handler

Trait AppHandlerExecute

source
pub trait AppHandlerExecute: Send + Sync {
    // Required methods
    fn chan_open_init_execute<'life0, 'async_trait, S>(
        state: S,
        msg: &'life0 MsgChannelOpenInit,
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
       where S: 'async_trait + StateWrite,
             'life0: 'async_trait;
    fn chan_open_try_execute<'life0, 'async_trait, S>(
        state: S,
        msg: &'life0 MsgChannelOpenTry,
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
       where S: 'async_trait + StateWrite,
             'life0: 'async_trait;
    fn chan_open_ack_execute<'life0, 'async_trait, S>(
        state: S,
        msg: &'life0 MsgChannelOpenAck,
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
       where S: 'async_trait + StateWrite,
             'life0: 'async_trait;
    fn chan_open_confirm_execute<'life0, 'async_trait, S>(
        state: S,
        msg: &'life0 MsgChannelOpenConfirm,
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
       where S: 'async_trait + StateWrite,
             'life0: 'async_trait;
    fn chan_close_confirm_execute<'life0, 'async_trait, S>(
        state: S,
        msg: &'life0 MsgChannelCloseConfirm,
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
       where S: 'async_trait + StateWrite,
             'life0: 'async_trait;
    fn chan_close_init_execute<'life0, 'async_trait, S>(
        state: S,
        msg: &'life0 MsgChannelCloseInit,
    ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
       where S: 'async_trait + StateWrite,
             'life0: 'async_trait;
    fn recv_packet_execute<'life0, 'async_trait, S>(
        state: S,
        msg: &'life0 MsgRecvPacket,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where S: 'async_trait + StateWrite,
             'life0: 'async_trait;
    fn timeout_packet_execute<'life0, 'async_trait, S>(
        state: S,
        msg: &'life0 MsgTimeout,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where S: 'async_trait + StateWrite,
             'life0: 'async_trait;
    fn acknowledge_packet_execute<'life0, 'async_trait, S>(
        state: S,
        msg: &'life0 MsgAcknowledgement,
    ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
       where S: 'async_trait + StateWrite,
             'life0: 'async_trait;
}
Available on crate feature component only.

Required Methods§

source

fn chan_open_init_execute<'life0, 'async_trait, S>( state: S, msg: &'life0 MsgChannelOpenInit, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where S: 'async_trait + StateWrite, 'life0: 'async_trait,

source

fn chan_open_try_execute<'life0, 'async_trait, S>( state: S, msg: &'life0 MsgChannelOpenTry, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where S: 'async_trait + StateWrite, 'life0: 'async_trait,

source

fn chan_open_ack_execute<'life0, 'async_trait, S>( state: S, msg: &'life0 MsgChannelOpenAck, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where S: 'async_trait + StateWrite, 'life0: 'async_trait,

source

fn chan_open_confirm_execute<'life0, 'async_trait, S>( state: S, msg: &'life0 MsgChannelOpenConfirm, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where S: 'async_trait + StateWrite, 'life0: 'async_trait,

source

fn chan_close_confirm_execute<'life0, 'async_trait, S>( state: S, msg: &'life0 MsgChannelCloseConfirm, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where S: 'async_trait + StateWrite, 'life0: 'async_trait,

source

fn chan_close_init_execute<'life0, 'async_trait, S>( state: S, msg: &'life0 MsgChannelCloseInit, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where S: 'async_trait + StateWrite, 'life0: 'async_trait,

source

fn recv_packet_execute<'life0, 'async_trait, S>( state: S, msg: &'life0 MsgRecvPacket, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where S: 'async_trait + StateWrite, 'life0: 'async_trait,

source

fn timeout_packet_execute<'life0, 'async_trait, S>( state: S, msg: &'life0 MsgTimeout, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where S: 'async_trait + StateWrite, 'life0: 'async_trait,

source

fn acknowledge_packet_execute<'life0, 'async_trait, S>( state: S, msg: &'life0 MsgAcknowledgement, ) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where S: 'async_trait + StateWrite, 'life0: 'async_trait,

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§